设置UE5的自动启动 第一次加载很久 UnrealEditor.exe 一直在编译shaders ‘UnrealEditor.exe’ (Win32): Loaded ‘F:\04_engine\02_engine-5.3.2_build\Engine\Binaries\ThirdParty\Vorbis\Win64\VS2015\libvorbisfile_64.dll’. Module was built without symbols.
设置UE5的自动启动 第一次加载很久 UnrealEditor.exe 一直在编译shaders ‘UnrealEditor.exe’ (Win32): Loaded ‘F:\04_engine\02_engine-5.3.2_build\Engine\Binaries\ThirdParty\Vorbis\Win64\VS2015\libvorbisfile_64.dll’. Module was built without symbols.